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ADIN 110U - Unsupervised Studio Credits: Zero (0) Unsupervised studio guarantees students enrolled in a studio course access to studio space outside of class. All students enrolled in a studio course are required an unsupervised studio time, but are not required to attend.
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ADIN 296 - Independent Study Credits: Three (3) A student desiring to take a course on an independent study basis may do so by obtaining the approval of the instructor, the area Program Director, and the Dean of the College of Arts and Sciences. The option of taking a course on an independent study basis is considered a privilege and is limited generally to those mature students capable of handling the necessary responsibilities. Independent study request forms can be obtained in the Student Service Center. Additional guidelines are stated on these forms.
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ADIN 297 - Special Studies Credits: Three (3) Special Studies courses are offered periodically based on faculty and student interests. These courses may focus on skill development, special interest topics, or contemporary art and design events. For additional information please inquire with faculty adviser.
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ADIN 300 - Principles of Game Design Credits: Three (3) Prerequisite: ADGD 275; Minimum Grade C- An introduction to the process and principles of designing video games for entertainment and education. Students will apply principles of game and user experience design as they conceive, design, and pitch video game concepts targeted towards various platforms and experiences through the production of design briefs, wireframes, storyboards, simulated prototypes, and formal presentations.
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ADIN 310 - Digital Film Making Credits: Three (3) Prerequisite: ADGD-265 or COMM-231; Minimum Grade C- Students will pursue understanding of the language of film, storytelling, and the principles of shooting and editing through the utilization of digital video production software and equipment. Course will include technical instruction covering camera and lighting equipment, editing software, and digital distribution.
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ADIN 315 - Advanced Digital Film Making Credits: Three (3) Prerequisite: ADIN-310 This course will focus on creative expression through the medium of digital film as students pursue continued understanding of the language and technology of filmmaking and storytelling.
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ADIN 330 - Asset Creation for Games Credits: Three (3) This course’s purpose is to advance students’ understanding of the specialized disciplines, user experience and user interface design. Students will pursue advancing visual and interactive communication skill sets as they complete application focused projects that seek to create effective user experiences. Focus is placed on principles, processes, and practices specific to user experience and user interface design and include topics such as usability, user interaction, iconography, mapping, and prototyping.
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ADIN 380 - Introduction to Motion Graphics Credits: Three (3) Prerequisite: ADGD-265 or COMM-333 An introductory exploration of motion as an element of visual communication. Students will pursue understanding of the fundamental principles and techniques supporting animation and motion graphics as well as develop the technical skills to apply them using industry standard software.
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ADIN 405 - Scripting for Games and Apps Credits: Three (3) Prerequisite: ADIN 300; Minimum Grade C- Students will create working models of video games / apps within industry standard (special-case programming) scripting environments. They will apply fundamental programming vocabulary, logic, flow, and principles in the pursuit of understanding a key element of game design. This course is targeted towards students who are not experienced programmers.
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ADIN 410 - Web Design II Credits: Three (3) Prerequisite: ADGD-310, and ADGD-361; Minimum Grade C- This course concentrates on the design of interactive websites for the promotion of people, places and things. Students will continue to build their technical and visual communication skill sets in the context of web design as they further explore the utilization of HTML, CSS, and JavaScript to promote and engage.
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ADIN 415 - Interactive Applications Credits: Three (3) Prerequisite: ADGD-310; Minimum Grade C- Students will pursue further exploration of the principles of graphical user interface design, usability, interaction, digital storytelling, and scripting through the ideation and development of interactive applications for multiple platforms.
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ADIN 420 - Interactive Information Design Credits: Three (3) Prerequisite: ADGD-361, and ADIN-415; Minimum Grade C- An exploration of design / interactive media and its ability to transform data into meaningful and engaging experiences. Students will develop information based interactive applications such as electronic way finding apps and touch screen museum kiosks utilizing research and the elements of scripting, sound, type, imagery, motion, and interactivity.
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ADIN 425 - Applications in Game Design Credits: Three (3) Prerequisite: ADIN 405; Minimum Grade C- Students will produce playable game applications as they pursue advanced understanding of the tools, principles, and processes of game design. Students will demonstrate skill and knowledge in utilizing game engines, scripting principles, assessing program performance, and balancing gameplay.
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ADIN 430 - 3D Modeling Credits: Three (3) Prerequisite: ADGD-275, Minimum Grade C- An introduction to modeling three-dimensional graphics using 3-D and 2-D graphics software. Students will explore modeling, texture mapping, lighting, composition and rendering.
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ADIN 440 - Motion Graphics Credits: Three (3) Prerequisite: ADIN-380, Minimum grade C- Building upon Introduction to Motion Graphics, students will continue to pursue understanding of motion as an element of visual communication. Students will seek advancement of skills and knowledge through the creation of refined examples of motion graphics that engage, persuade, inform, and inspire.
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ADIN 450 - UX/UI Design Credits: Three (3) Prerequisite: ADGD 310 Corequisite: Required Unsupervised Studio
This course’s purpose is to advance students’ understanding of the specialized disciplines, user experience and user interface design. Students will pursue advancing visual and interactive communication skill sets as they complete application focused projects that seek to create effective user experiences. Focus is placed on principles, processes, and practices specific to user experience and user interface design and include topics such as usability, user interaction, iconography, mapping, and prototyping.
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ADIN 461 - Interactive Design Capstone Credits: Six (6) Prerequisite: Program Director Approval Capstone challenges senior level students to develop and produce a personal design project of significant scope that culminates and refines skills, knowledge, and understanding acquired throughout the program. This process includes concept development, presentation, discussion, critique, conducting and applying design research, writing, content development, iteration, refinement, and reflection. Formal reviews of each student’s project by design professionals and a public exhibition are components of this course. As the culminating project of the interactive design degree, students should seek to meet the highest standards of design.
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ADIN 494 - Senior Show Experience Credits: Zero (0) Prerequisite: Program Director Approval To satisfy the requirements of the BFA/BA degree in Design & Visual Art, a senior show experience (0 credits) must be completed in collaboration with the area program director. Cross-listed: ADGD-494, ADID-494, ADSA-494 |
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ADIN 496 - Independent Study Credits: One (1) to Four (4) Prerequisite: Permission of Instructor, Program Director Approval A student desiring to take a course on an independent study basis may do so by obtaining the approval of the instructor, the area Program Director, and the Dean of the College of Arts and Sciences. The option of taking a course on an independent study basis is considered a privilege and is limited generally to those mature students capable of handling the necessary responsibilities. Independent study request forms can be obtained in the Student Service Center. Additional guidelines are stated on these forms.
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ADIN 497 - Special Studies Credits: Three (3) Prerequisite: ADIN-380, Minimum Grade C- Special Studies courses are offered periodically based on faculty and student interests. These courses may focus on skill development, special interest topics, or contemporary art and design events. For additional information please inquire with faculty adviser.
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ADIN 498 - Senior Seminar Credits: Three (3) Prerequisite: Program Director Approval During this culminating experience, students will begin transitioning focus from student to professional designer. The primary targeted outcomes are assessment and preparation of a high-quality portfolio presentation, and evaluation of interests and aptitudes. While making final preparations for beginning a professional career, emphasis is also placed on the communication aspect of the profession. This course includes visits to professional design studios, portfolio reviews with professional graphic designers, and visiting lecturers.
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ADIN 499 - Internship Credits: Three (3) Prerequisite: Program Director Approval Exposure to a professional environment is a critical component in the education of a designer. This required experience guides students in preparing for and acquiring an internship position. Preparation includes developing materials such as a professional design resume and portfolio, identifying internship opportunities, and conducting formal business communication. In addition to attending 3 workshops held throughout the school year, a minimum of 150 contact hours of internship is required. B.F.A. Graphic and Interactive majors are required to complete 3 internship credits. Internship opportunities should be within a professional design environment ideally under the mentorship of at least one design professional, and be approved by the internship coordinator/instructor. Internship credits are issued after the submission of required forms and a designed experience journal or formal presentation.
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