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Nov 23, 2024
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2022-2023 Academic Catalog [Archived Catalog]
Interactive Design, B.F.A. with a Game Design Concentration
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Return to: College of Arts and Sciences
The BFA in Interactive Design, Concentration in Game Design is a focused professional degree structured to facilitate the development of a capable, diverse, and competitive portfolio and in-demand creative skillsets. Capturing the excitement and opportunity that game design brings with the unique element of versatility in the graphic and interactive design marketplace, this program seeks to prepare students for professions that create or implement design focusing on game-based media. The curriculum is structured to meet the growing demand placed on the design industry for creators with advanced expertise in the visual, creative, and technological components of game design and related media.
As a concentration within the Interactive Design Program , this program includes foundational and advanced coursework in graphic and interactive design and targeted coursework focused on game design.
National Association of Schools of Art & Design (NASAD) accredits this and all Maryville Design & Visual Art Programs.
Programmatic Goals:
The goals of this program are to:
- Prepare students for professions that create or implement game design and interactive media, and provide a balanced, well-rounded approach to the theoretical, practical, and technical aspects of game, interactive, and graphic design
- Prepare designers who are fluent in design process/methodology, including the ability to define, research, and generate multiple solutions to design problems
- Encourage creative problem solving, critical thinking, and self-evaluation
- Encourage communication skills through presentation, critique, and creative ideation
- Provide a solid foundation in the history of art, games, and visual communication
- Provide a solid foundation in and broad exposure to the tools and technology that create interactive and gaming applications, and encourage self-reliance and perpetual learning
- Encourage and promote ethical practices
- Promote collaboration and teamwork
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General Education Requirements
(42 credits)
Skills for Literacy
(3-4 courses)
Humanities
(3 courses)
- Literature or Foreign Language elective
- Philosophy elective
- Humanities elective (excludes coursework from Design and Visual Art subjects)
Social Science
(3 courses)
- Psychology elective
- History or Government elective
- Social Science elective
Natural Science & Quantitative Reasoning
(2 courses)
- Science elective
- Science or Math elective
Liberal Arts Electives from College of Arts and Sciences
(2 courses)
- 2 Liberal Arts electives from the College of Arts and Sciences
Design and Visual Art Foundation
(15 credits)
3.0 required
Interactive and Game Design Requirements
(66 credits)
Required Experiences
(7 Experiences, 0 Credits)
Policies
Policies concerning all Design & Visual Art programs can be found here: Design & Visual Art
Graduation Requirements
- 128 credit hours minimum (last 30 hours in residency)
- A minimum half the major credit hours in residency
- A minimum half the minor credit hours in residency
- 60 credit hours must be completed at a 4-year institution
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Return to: College of Arts and Sciences
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